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Design process of an object oriented program.

July 17, 2012 by Rick Hernandez Leave a Comment

  1. Gather the Requirements
  2. Describe the application
    1. Create a use case story
    2. a assumption of the completed software
    3. Create a prototype
  3. Identify the main goal
    1. what is the most important of program
    2. discard what you don’t need
  4. Describe the interactions
    1. what type of behaviors
    2. create a sequence diagram
  5. Create a class diagram
    1. get down and dirty with OOP
    2. REVISIT REVISE REDO
Rick Hernandez

I always had a passion for the field of STEM (Science, Technology, Engineering, and Math) and I knew I wanted to do something to make a difference in the world. I just didn’t know where to start. I was an immigrant in a new country, grew up in a tough environment, and wasn’t sure how… Read More

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Filed Under: Human Interaction, Programming

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